Felipe Besoain Pino

Investigador Adjunto

Contacto: fbesoain@gmail.com


  • Investigador adjunto en Núcleo Milenio para la Ciencia del Aprendizaje.
  • Académico, Facultad de Ingeniería, Universidad de Talca.

Grado académico

  • Licenciado en Ingeniería en Bioinformática, Universidad de Talca.
  • Ingeniero en Bioinformática, Universidad de Talca.
  • Máster en Software Libre, Universitat Oberta de Catalunya, España.
  • Doctor en Tecnologías de la Información y Redes, Universitat Oberta de Catalunya, España.

 Proyectos de investigación recientes

 2023 – 2026

Millennium Nucleus for the Science of Learning (MiNSoL) NCS2022_026. Fondo externo para la creación de centros de Investigación. Agencia Nacional de Investigación y Desarrollo. Investigador adjunto.

Últimas Publicaciones

Rubio, C., Gallardo, I., & Besoain, F. (2023). Promoting Healthy Behaviors Through an RPG Videogame: an Elaboration Likelihood Model Based Approach. IEEE Transactions on Games, 1- 8. https://doi.org/10.1109/TG.2023.3258840

Jego, L., Barriga, N., & Besoain, F. (2022). A Virtual Reality System for Fruit Processing Line Personnel Training: A Usability Study. IEEE International Conference on Automation/XXV Congress of the Chilean Association of Automatic Control (ICA-ACCA), 1-5. https://doi.org/10.1109/ICA-ACCA56767.2022.10006165.

Vergara, K., Rojas, P., Besoain, F., & Saavedra, K. (2022). Work-In-Progress: Carpal Tunnel Syndrome Rehabilitation: An Approach Using a Smartphone. Interactive Mobile Communication, Technologies and Learning, 744-751. https://link.springer.com/chapter/10.1007/978-3-030-96296-8_67

Besoain, F., & Gallardo, I. (2022). The Mediation Effect of Attitudes for the Association between Thoughts and the Use of Condoms in a Mobile-App Environment: From Thought to Intention. International journal of environmental research and public health, 19(20), 13631. https://doi.org/10.3390/ijerph192013631

Besoain, F., González-Ortega, J., & Gallardo, I. (2022). An Evaluation of the Effects of a Virtual Museum on Users’ Attitudes towards Cultural Heritage. Applied Sciences, 12, 1341. https://doi.org/10.3390/app12031341

Besoain, F., Jego, L., & Gallardo, I. (2021). Developing a Virtual Museum: Experience from the Design and Creation Process. Information, 12(6), 244. https://doi.org/10.3390/info12060244

Besoain, F., Perez-Navarro, A., Jacques Aviñó, C., Caylà, J., Barriga, N., & García de Olalla, P. (2020). Prevention of HIV and Other Sexually Transmitted Infections by Geofencing and Contextualized Messages With a Gamified App, UBESAFE: Design and Creation Study. JMIR mHealth and uHealth, 8(3), e14568. https://doi.org/10.2196/14568

Barriga, N. A., & Besoain, F. (2020). Artificial Intelligence and Mobile Programming Courses for a Video Game Development Program in Chile. Computing in Science & Engineering, 22(4), 17-25. https://doi.org/10.1109/mcse.2020.2986758

Barriga, N., Stanescu, M., Besoain, F., & Buro, M. (2019). Improving RTS Game AI by Supervised Policy Learning, Tactical Search, and Deep Reinforcement Learning. IEEE Computational Intelligence Magazine, 14(3), 8-18. https://doi.org/10.1109/MCI.2019.2919363

La ciencia del aprendizaje

En MiNSol investigamos la ciencia del aprendizaje desde la Psicología, Neurociencias y Educación, siendo un proyecto innovador al integrar estas tres áreas.